RPG Maker VX

From RMRKWiki
Jump to: navigation, search

RPG Maker VX is the latest program from the RPG Maker series. It was developed by Enterbrain and is the latest in the PC RPG Maker series, following its predecessor, RPG Maker XP. RPG Maker VX follows the naming pattern present in previous RPG Maker releases by having a suffix based on the Windows versions the software was designed for (in this case, Windows Vista and Windows XP).


Many of the features included in previous versions of RPG Makers made a return.

The faceset system seen in RPG Maker 2000 and RPG Maker 2003 can be implemented through the "Enter Message" command.

Making a second appearance is the Random Dungeon Generator from RPG Maker 2003, which automatically generates a random dungeon map.

The battle system in RPG Maker VX is an update of the front-view battle system seen in RPG Maker 2000 ("Dragon Warrior" style), which does not allow for character graphics.

The script editor from RPG Maker XP was updated, and is based on the language RGSS2. Users can add custom scripts to the game or edit existing ones, and the capabilities of RGSS2 provide sufficient flexibility that programmers with enough time and knowledge can add or modify virtually any game function that suits their purposes.

A new feature to RPG Maker VX is the "Quick Event Creation" function. It's a tool that allows less experienced users to create events for doors, inns, and treasure chests. (Experienced designers may prefer to create their own template events with a custom "feel" instead of using these built-in events.)

Mapping system

The mapping system in RPG Maker VX differs greatly from the one used in RPG Maker XP. Instead of assigning tile sets to each map, there are five global tile sets which can be used indiscriminately. The layer system used in previous releases has also changed, as RPG Maker VX only has two layers; one layer for Tile set A (which contains tiles for floors, walls, etc.) and another for tile sets B to E. Any tile from tile sets B to E always go above any tile from tile set A.